Skills & Logic
UEFN & Verse
Specializing in custom game loops, session management, and complex Verse devices for the Fortnite ecosystem.
Unreal Engine & C++
Deep understanding of core engine architecture, custom actor components, and scalable C++ gameplay logic.
Project Archives
A showcase of commercial studio releases and large-scale UEFN deployments, engineered as lead technical developer. These titles represent collaborative agency work, powered by advanced Verse and C++ logic.
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Brainrot Heist
Launched at GAFX 2026 Bengaluru
Custom tycoon progression system featuring RNG-based economy mechanics, dynamic player status effects (buffs/debuffs), and timed environmental hazard events with persistent base-protection logic.
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Temple Siege
Showcased at Tokyo Game Show 2025
4v2 asymmetric multiplayer architecture. Developed complex objective state tracking, custom UI overlays, dynamic inventory management for item dropping/stealing, and scalable logic for both solo and multiplayer sessions.
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Deja Doom
Epic Mega Jam Feature
Single-player survival experience engineered around a complex time-looping game state. Features persistent progression across cycles, custom AI creature encounters, and interactive environmental storytelling mechanics.
[Classified Commercial Codebases currently active]